Playlist
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10:00am: Morning Talks
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12:00pm: Lunch
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1:00pm: Afternoon Talks
- Evolution of Accessibility in Far Cry – Ivan Kulbych
- Maximum Fun, Minimal Harm: Ethics and Intentionality in Game Design – Adrian Petterson
- Providing blind gamers access to mainstream flight simulation games – Jason Fayre and Andy Borka
- When/How to use Deaf Accessibility Tools – Morgan Baker
- Accessibility in 2020 – Paul Amadeus Lane w/ Ian Hamilton, Tara Voelker, and Steve Saylor